
BioWare started a brand new SWTOR developer blog series yesterday called Developer Spotlight. The team plans to regularly hold interviews with various members of the SWTOR development team and place them in the forefront, letting the playerbase steal a glimpse of the face behind the magic, so to speak.
BioWare’s first spotlight shines down on Jesse Sky, Lead Flashpoints and Operations Designer. Here’s a sampling of one of the questions Jesse answered:
What specifically attracts you about Flashpoints and Operation design?
Flashpoint design is a lot like running a tabletop roleplaying game with a massive audience. You get to explore a lot of different kinds of storytelling that aren’t really feasible outside of a video game. I’ve always felt that our Flashpoints and Operations were aided by the fact that you have a very personal story. You actually form a bond with your character, and then you take him on these really wild and dangerous adventures. Every time my Dark Jedi pairs up with a bunch of do-gooders for a Flashpoint, I cackle when I win the conversation rolls. So on one side, it’s a lot of fun to draw up ideas for these adventures and pace out the big reveals.
A pretty awesome answer, in my opinion. I share his joy at the conversation cackling every time my friends and I do a flashpoint with my lightside Sith Juggernaut. Make sure to check out the full Developer Spotlight. The Community Team also opened up a forum thread for players wishing to get some questions in.